|
|
|
Wave after wave
|
|
|
posted on 2006.12.21 by otaco; Words: cpp, intererence, images, |
Some images made with my interference generator written in cpp.
|
 First try
|  Funkey record
|
 The eye of something
| |
|
Mamamiya
|
|
|
posted on 2006.12.08 by otaco; Words: photos, mamiya, images, |
Two photos taken with a Mamiya MSX 500 and Auto Mamiya/sekor sx 1:2/50 Lens. Both photos are in 1440x900 px resolution.
|
 Emanuel
|  Emanuel
| |
|
You shall use the ClusterMarie!
|
|
|
posted on 2006.10.24 by otaco; Words: gfx, programming, cpp, source, 3d, images, |
ClusterMarie is a commandline tool to cut *.obj files in to pieces of n faces. The tool creates the cluster files and an index with the clusterfile names. It shows also the redundancy that will apear. Download clustermarie_0.06.rar (10 kB) The file includes the source, a Dev-C++ project and a Makefile. |
|
GG image processing shader test, and particle system
|
|
|
posted on 2006.03.15 by otaco; Words: gfx, programming, cpp, source, 3d, images, gg, shader, images, |
The image shows a demo written by Stephan Beck using GG, that maps a live camera stream to a glTexture2D and modified it with a GLSL shader. In the future there will be a possibility to apply post processing shaders to every texture, FBO or camera to create cool effects.Since yesterday, we have a nice particle system too. It comes with a emitter class that can read a particle file. Many other parts of GG have grown in the last weeks like the shader and uniform abilities, *.obj loader, travMasks, collector to collect information during traversation and a scene file loader that takes *.obj and *.lws ( NEWTEK Lightwave scene file ) files.We are about to set up a cvs repository to make the project public and let you enjoy our progress. |
|
New DEVC++ splash screen
|
|
|
posted on 2005.10.22 by otaco; Words: news, gfx, images, |
A image taken from my interference generator, rendered with the goa-theme module. devc_splash.jpg |
|
Aliens are landing here
|
|
|
posted on 2005.10.22 by otaco; Words: news, gfx, images, |
A image taken from my interference generator was rerendered in a Raytracer to make at a little bit bumpy.
|
 1400x1050
| |
|
|